Lasting Tsunahmi by ArthisRoo

By ArthisRoo · High Levels and Control

  • 1 mana1
    Green PrototypesGreen Prototypes5
  • 2 mana2
    DoppelbocksDoppelbocks5
  • 2 mana2
    Gifted RecruitsGifted Recruits5
  • 2 mana2
    Wild SaberpawsWild Saberpaws5
  • 3 mana3
    Counselor AhmiCounselor Ahmi5
  • 3 mana3
    Hunter’s VengeanceHunter’s Vengeance5
  • 4 mana4
    Beasts of TerrorBeasts of Terror5
  • 4 mana4
    SiegebreakersSiegebreakers5
  • 5 mana5
    Dark HarvestDark Harvest5
  • 5 mana5
    Laurus, King in ExileLaurus, King in Exile5
  • 6 mana6
    Twilight ProwlersTwilight Prowlers5
  • 7 mana7
    Lasting RemainsLasting Remains5
Your collectionLearn more in the FAQ?

If you have already created your collection, you can import it directly in the deck builder to compose decks that you can make in-game.

  • 1
    Green Prototypesconstruct

    On death, give 1 strength to a random surrounding enemy unit

    rare
    1
    Level 1
    1
    In deck
  • 1
    Icicle Burst
    Icicle Burst

    Freeze a target enemy unit. If it is already frozen, deal 8 damage to it instead

    commonLevel 1
  • 1
    Summon Militia
    Summon Militia

    Randomly spawn a Knight with 1 strength

    commonLevel 1
  • 2
    Bigthrust Tigersfeline
    Bigthrust Tigers

    On play, gain speed equal to the amount of enemy units in front

    rare
    1
    Level 1
    0
  • 2
    Brood Sagestoad
    Brood Sages

    On play, for each surrounding poisoned unit spawn a 1 strength Toad on 2 tiles bordering it

    epic
    2
    Level 1
    0
  • 2
    Copperskin Rangertoad
    Copperskin Ranger

    On play, poison 1 random enemy unit

    common
    1
    Level 1
    0
  • 2
    Destructobotsconstruct
    Destructobots

    On play, deal 1 damage to another friendly unit or structure

    rare
    2
    Level 1
    1
  • 2
    Doctor Miarodent hero
    Doctor Mia

    On play, trigger the ability of all bordering friendly structures

    legendary
    2
    Level 1
    0