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Run'n'gun by Davideg211
By Davideg211 · High Levels and Rush
Deck
- Green Prototypes
1
5
- Summon Militia
1
5
- Gifted Recruits
2
5
- Ozone Purifiers
2
5
- Unstable Build
2
5
- Wild Saberpaws
2
5
- Greengale Serpents
3
5
- Hunter’s Vengeance
3
5
- Unhealthy Hysteria
3
5
- Overchargers
4
5
- Windmakers
4
5
- Agents in Charge
5
5
Your collectionLearn more in the FAQ?
If you have already created your collection, you can import it directly in the deck builder to compose decks that you can make in-game.
Cards
- In deck1Green Prototypesconstruct
On death, give 1 strength to a random surrounding enemy unit
1Level 11 - 1Icicle Burst
Freeze a target enemy unit. If it is already frozen, deal 8 damage to it instead
Level 1
- In deck1Summon Militia
Randomly spawn a Knight with 1 strength
Level 1
- 2Bigthrust Tigersfeline
On play, gain speed equal to the amount of enemy units in front
1Level 10 - 2Brood Sagestoad
On play, for each surrounding poisoned unit spawn a 1 strength Toad on 2 tiles bordering it
2Level 10 - 2Copperskin Rangertoad
On play, poison 1 random enemy unit
1Level 10 - 2Destructobotsconstruct
On play, deal 1 damage to another friendly unit or structure
2Level 11 - 2Doctor Miarodent hero
On play, trigger the ability of all bordering friendly structures
2Level 10