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Xuri’s Army by CryoPlasma
By CryoPlasma · RegularEdit deck
Deck
- Green Prototypes
1
3
- Doppelbocks
2
3
- Gifted Recruits
2
3
- Faun Companions
3
3
- Moonlit Aerie
3
3
- Broken Truce
4
3
- Pan Heralds
4
3
- Siegebreakers
4
3
- Dreadfauns
5
3
- Harvesters of Souls
5
3
- Xuri, Lord of Life
5
3
- Herald’s Hymn
7
3
Statistics
This deck (level ~3.00) is made of 12 cards: 9 units, 1 structure, and 2 spells. It contains 5 different races.
Its average speed is 0.55 cell on play. Its average mana cost is 3.75. 5 cards can be played as the first player (4 of them moving the front line), 7 as the second player (5 of them moving the front line).
Suggestions Learn more in the FAQ?
Lack of AoE: It doesn’t look like this deck includes any way to deal damage to multiple units at once. Consider bringing a card or card combo which can clean several units.
High mana curve: This deck’s mana curve appears to be a little high, making it likely to be overtaken by aggressive cheap decks. Consider balancing the cost of the cards a little more.
Slow deck: This deck has 7 cards that don’t initially move, which makes it more likely to struggle against aggressive and rush decks. Consider swapping some static cards for some movers.