
Mech’n’rats by VultureMadAtTheOx
By VultureMadAtTheOx · RegularEdit deck
Deck
- Green Prototypes
1
3
- Destructobots
2
3
- Gifted Recruits
2
3
- Lawless Herd
2
3
- Ozone Purifiers
2
3
- Greengale Serpents
3
3
- Linked Golems
3
3
- Westwind Sailors
3
3
- Boosting Elixir
4
3
- Finite Loopers
4
3
- Overchargers
4
3
- Chaotic Pupil
5
3
Statistics
This deck (level ~3.00) is made of 12 cards: 11 units, 0 structure, and 1 spell. It contains 6 different races.
Its average speed is 0.92 cell on play. Its average mana cost is 2.92. 8 cards can be played as the first player (6 of them moving the front line), 10 as the second player (8 of them moving the front line).
Suggestions Learn more in the FAQ?
Lack of AoE: It doesn’t look like this deck includes any way to deal damage to multiple units at once. Consider bringing a card or card combo which can clean several units.